![]() *Native Pro Tools / AAX plug-in support on Apple Silicon. Kotaku's Lewis Packwood called the "beefier, fancier-looking version of Episode I: Racer.The Komplete Effects are: Crush Pack (Bite, Dirt, Freak), Driver, Mod Pack (Choral, Flair, Phasis), Premium Tube Series (Enhanced EQ, Passive EQ, Vari Comp), Solid Mix Series (Solid Bus Comp, Solid EQ, Solid Dynamics), Raum, Replika, Replika XT, Reverb Classics (RC24, RC48), Supercharger, Supercharger GT, Transient Master, Vintage Compressors (VC 160, VC 2A, VC 76). Up to four cabinets could be linked for multiplayer. The deluxe cabinet featured a 50" screen and was molded to appear like the cockpit of Anakin Skywalker's podracer. It was the final Star Wars game developed by Sega. It was available in multiple configurations, one of which was a twin type two individual games joined in the center. Unlike the home console video game Star Wars Episode I: Racer, the player's podracer is indestructible, although it can suffer slowdown from collision damage, and it is possible, yet difficult to destroy opposing podracers. The player controls the podracer via two handheld throttle controls, similar to how pods are controlled in the film. Four Podracer pilots are available for play, including Anakin Skywalker, Ben Quadinaros, Gasgano and Sebulba. It features four tracks, Tatooine (Easy) Bantha Tracks, Etti IV (Normal), Smuggler's Cove, Malastare (Hard) Pixelito Challenge has four laps and Tatooine (Expert) Boonta Eve Classic has three laps. It was unveiled at ATEI in London in 2000. ![]() It is based on the Podrace scenes in the 1999 film Star Wars: Episode I – The Phantom Menace. Star Wars: Racer Arcade is a 2000 arcade racing game developed by AM5 and LucasArts and released by Sega.
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